"VIRTUUM" AS AN INNOVATIVE SPHERE IN THE "DIGITAL CIVILISATION" (PHILOSOPHICALEPISTEMOLOGICAL AND ONTOLOGICAL ASPECTS)

Authors

DOI:

https://doi.org/10.18372/2412-2157.2.18105

Keywords:

modern knowledge, innovation space, vergence, digital civilization, digitalization, smart human, smart society

Abstract

It is confirmed that virtuum is entirely artificial and its space-time is an antinomy. This means that while virtuum is limited by
current technological possibilities, it is not limited by imagination and fantasy. Virtual reality is just one of the multiple
manifestations of virtuum, which is a special innovative environment reflecting the transformation of modern knowledge in the
rapidly changing reality of the "technical body." This transformation occurs at the "collision" of a multitude of "logics,"
"rationalities," "simulacrums," and "phantasms," all of which are visualized in this reality. The phenomenon of virtuum as a
special innovative environment, where the transformation of modern knowledge takes place, is conceptualized. By analyzing the
mechanism of vergence, which is a factor that provides synchrony of processes and phenomena in imaginary and actual
realities, as well as a point of intersection of divergent and convergent processes, it is possible to understand the "third," middle
state of virtuum as a complex "digital" system.

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Published

2024-02-09