SPRINT AS AN INNOVATIVE METHODOLOGY OF TRAINING CREATIVE ENTREPRENEURS

Authors

DOI:

https://doi.org/10.18372/2786-5487.1.16670

Keywords:

Sprint, design thinking, game pedagogy, innovations, game training methods

Abstract

Sprint methodology for training and rapid prototyping is described. The experience of its application in Brasil and Ukraine within the Creative Spark project is analysed. 

Published

2022-06-26

How to Cite

Tomlins , D. R., & Malynka, D. O. (2022). SPRINT AS AN INNOVATIVE METHODOLOGY OF TRAINING CREATIVE ENTREPRENEURS. Actual Problems in the System of Education: General Secondary Education Institution – Pre-University Training – Higher Education Institution, 1(2), 798–810. https://doi.org/10.18372/2786-5487.1.16670

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