THE DISTRIBUTED CODING OF THREE-DIMENSIONAL STRUCTURES OF VIDEO DATA
DOI:
https://doi.org/10.18372/2310-5461.21.6060Keywords:
three-dimensional structures of video data, coding of polyadic numbersAbstract
In article tendency existence concerning appearance of a video data services providing services of a quality three-dimensional digital video is explained. It creates some kind of hindrance concerning extension of new services, including applications which use power effective communication technologies. Therefore an actual perspective of researches is enhancement of theoretical and technological basis for creation of new methods of compression representation of video streams. One of approaches is additional increase of compression ratio is provided at the expense of the accounting of structural regularities at the same time on three coordinates. Relevance of creation of technologies of processing as separate frame and their sequences is justified. Shortcomings of step-by-step three-dimensional polyadic coding of data in the direction from low elements for the universal computing architecture are justified. The bit-by-bit recurrent diagram of computation in the direction fom low elements is developed. In this case formation of a code will be organized with taking into account adding of the element located in random place of three-dimensional structure of video data. Distinctive possibility of the developed coding is that value of weight coefficient depends only on the bases of the TSV previous elements. This feature provides possibility of the organization of restoration process for one pass.
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